
AI-powered 2D game character animation tool

Turns a single character PNG into animation-ready layers, saving indie game devs hours of manual cutting, cleanup, and setup.
Makes rigging faster with browser-based tools, live preview, joint snapping, and quick edits without installing a full animation suite.
Helps solo creators and small studios test playable character motion early, instead of waiting until art and animation pipelines are complete.
Includes mocap-ready animations for common game actions like idle, walk, run, jump, and attack, so teams can prototype immediately.
Exports game-ready assets for engine workflows, making Charios closer to a production tool than a simple animation toy.
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